01Read the project’s requirements
Open revcDOS and follow its linked repository. The project separates the WebAssembly runtime from compatible game resources. A purchase of the remaster does not establish compatibility with the original-data converter.
02Prepare your original PC game data
Use the repository’s Docker-based data compiler with your owned original Vice City input folder and a new output folder. Its instructions cover image-archive extraction and audio conversion; the generated data is different from pointing at an arbitrary retail installer.
03Select the converted resources
Follow the hosted project’s data-selection flow. The local-hosting instructions specifically say to select the vc-assets folder. Allow the initial files to load, focus the game and review its Controls menu before starting a session.
04Record actual gameplay separately
Confirm scene rendering, movement, vehicles, audio, saving and a mission transition before describing the project as verified. A successful page response or file conversion alone is not gameplay evidence.